_ARBITER_QUERY_CONFLICT_PARAMETERS

//0x10 bytes (sizeof) struct _ARBITER_QUERY_CONFLICT_PARAMETERS { struct _DEVICE_OBJECT* PhysicalDeviceObject; //0x0 struct _IO_RESOURCE_DESCRIPTOR* ConflictingResource; //0x4 ULONG* ConflictCount; //0x8 struct _ARBITER_CONFLICT_INFO** Conflicts; //0xc };