//0x10 bytes (sizeof)
struct _ARBITER_QUERY_CONFLICT_PARAMETERS
{
struct _DEVICE_OBJECT* PhysicalDeviceObject; //0x0
struct _IO_RESOURCE_DESCRIPTOR* ConflictingResource; //0x4
ULONG* ConflictCount; //0x8
struct _ARBITER_CONFLICT_INFO** Conflicts; //0xc
};